This is what I got right now, I use the polygon to create my sofa seperately, and for the backrest, I use the cut face tool to add the new line, and then I can work out the this one with the radian. And also I use the bevel tool to help me to edit a smooth edge. Same method of doing the base of sofa part. The table I also use the polygon tool to create 3 cube, and then combine together.
For the bowl on the table, I use the cylinder to model. I delete the top faces of the cylinder, and then use the select contiguous tool to select the edges and then extrude and scale it, Then I use the cut face tool again for three times to add more lines to help me make the bowl smoother. And then I use the "3" key to smooth it.
For the bottle, I got some problem, I have already tried many times, and also watched lots of online tutorials, it still does not work. I will try on the school's computer tomorrow. And I create a big cube, delete some faces then I got the wall and the ground. And also do some really basic polygon shape. These are what I got at this stage.
This is my research when I do the bottle part. I use this one as a guide.
For this week's reasearch. I remember the first week, Jeff gave us a good example. This is a new kind of media technology, It is really cool! It is called The Official Ralph Lauren 4D Experience - New York .
I use this one as the online tutorial to find how can I model the pillow. It used the nCloth tool.
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