Friday, 8 April 2011

week06

           Because of we spend 2 weeks on doing the sketches of the first assignment, so we are a liitle bit behind of the schedule. We start to learn shading and texuturing techinique on week06.

           I think this part is the fun part of doing a 3d work. After I learned, I think shading and texturing are to give the clothes to our baby. That means after we modelled, we use the shading and texturing skills to give the objects that we create the colors and also the comfortable textures. Furthermore, I think this is also an very important role of doing a 3d work. Putting colors is at very simple and basic stage, on the other hand, texturing is a complex technique I think.

          And in my opinion, I think shading and texturing are really important. As we can see, some of the 3d profolio work are not that difficult on the modelling part, but why the work still looks very attractive and professioanl, I think it is the contribution of the shading and texturing, espacially the texturing. The exactly fittable textures are the spirit or we can call it, the soul of an 3d work. I found some examples online, that shows how the shading and texturing worked importantly in a 3d work.









I think each of them all have the spirit and the life by using the fittable textures. Moreover, the texures also can make a simple modelling object looks very professional. These are the advantages of doing shading and texturing in my own opnion.

And then, I also find the online tutorial as my weekly indivual study information. I will upload here. And then I can check it easily every time when I wanna use it as a guide.





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